ぱらぱらめくる『Handbook of Discrete and Computational Geometry』
- 作者: Csaba D. Toth,Joseph O'Rourke,Jacob E. Goodman
- 出版社/メーカー: Chapman and Hall/CRC
- 発売日: 2004/04/13
- メディア: ハードカバー
- クリック: 1回
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- その昔、章立てだけは確認した(こちら)
- 何年も前で章立ても忘れてしまったけれど、知識は増えたので、もう一度眺めてみるのもよい
- Prefaceを確認する
- 2つのフィールド:Discrete GeometryとComputational Geometry
- Discrete Geometry
- (packing, covering, tiling) -> (combinatorial geometry, convex polytopes, arrangements of points/lines/planes/circles)
- Computational Geometry
- (geometric algorithms) -> (computational convexity/topology, complexity of arrangements nad polyhedra)
- Discrete Geometry
- 取り扱い内容
- Geometric data structures
- Polytopes/polyhedra
- Convex hull/Triangulation algorithms
- Packing and Covering, Voronoi adiagrams
- Combinatorial geometric questions
- Computational convexity
- Shortest paths and networks
- Computational real algebraic geometry
- Geometric arrangements and their complexity, geometric reconstruction, randomization and de-randomization, ray shooting
- Pararell computation in geometry
- Oriented matroids, computational ropology
- Mathematical programming
- Motion planning
- Sphere packing
- Computer graphics, robotics, crystallography
- 2つのフィールド:Discrete GeometryとComputational Geometry
- 大枠は7つに分けられている
- Combinatorial and Discrete Geometry
- Polytopes and Polyhedra
- Algorithms and Complexity of Fundamental Geometric Objects
- Geometric Data Structures and Searching
- Computational Techniques
- Applications of Discret eand Computational Geometry
- Geometric Software